![]() ![]() If you kill a few enemies in quick succession, you may notice a little arrow above your head. Mobility is a crucial part of Dead Cells, and you’ll quickly discover how important it is to keep moving in a fight. But watch out for unseen traps below you when dropping (unless you’re after that weird achievement that unlocks only after you land in a trap during a ground-pound). Get in the habit of using these moves whenever you can to make traversal faster and get the (literal) jump on your enemies. You can also drop through most platforms, and pressing down+jump again during a fall will give you a powerful descending ground-pound. These can be turned to your advantage: rolling into a door or hitting it with a weapon will smash it open, stunning any enemies behind it and allowing you to cut them up quickly and safely. With that in mind, here are a few tips to round out your early knowledge on the game and start your headless protagonist off on the right foot! Smash and stompĪs you familiarize yourself with the controls and start running around the prison block, you’ll see that there are plenty of wooden doors and platforms everywhere. Not unlike its roguelike influences, Dead Cells keeps the explanation to a bare minimum in favor of players figuring things out for themselves - which can make things even more difficult for new players with little or no Metroidvania experience. “Kill, die, learn, repeat” has been the game’s mantra ever since its very first days in Steam’s Early Access. Fixed Challenge Rift portals visual glitch.Īnd here’s a trailer for the Everyone is Here Vol.Dead Cells is the kind of game that really wants to kick your ass.Fixed Hattori’s Katana dash attack not scaling properly.Fixed reforging modifiers on a two-handed weapon resetting its counterpart’s quality level. ![]() Fixed background tiles on The Crown not generating properly.Fixed Crowbar not getting crits when destroying a door with Lightspeed.Fixed Aspects not disabling Giant’s Flawless Outfit.Fixed the Git Gud lore room not spawning enemies as intended when generating in Ancient Sewers.Removed a small white line below some enemies’ HP bar.Fixed the “+15% damage” affix not displaying in the DPS calculation.Fixed a visual problem with the Nutcracker’s animations.Fixed scarves and capes displaying behind props and NPCs.Fixed the “Shoots an arrow” affixes displaying negative damage on certain weapons.Fixed items from the Everyone is Here lore rooms not matching the current Major Forge progress.Fixed player taking damage when Queen destroys a deployable.Fixed Tentacles attacking during Cunjunctuvius’ scream, in Boss Rush.Fixed a crash when jumping on a Thorny with Porcupack and the Goomba Stomp affix equipped.Fixed Hunter’s Grenade getting unwanted stat ups when killing a transformed enemy without using the Blueprint Extractor.Fixed Wish working on Hunter’s Grenade or Blueprint Extractor. ![]() Fixed the Outfit Selection UI being broken on high resolutions.Fixed Queen sometimes being stuck after being attacked by turrets.Fixed Item Pedestals in Boss Rush sometimes not having the right color or gear level.Fixed being able to skip Concierge with Wings of the Crow.Fixed the player not taking any damage when in Pollo Power.Fixed a crash when entering the first door of Boss Rush. ![]()
0 Comments
Leave a Reply. |